I’ve been doing more practice translation for Rílin, to fill out any needed grammatical or lexical gaps. Here is a recent one, taken from here.
English: “That is the city of the Goyanim. They are a strange people. They light their cities at night, as if the stars weren’t sufficient for their needs. They fight and kill each other, not realising the greater danger beyond their small world. And they do not hunt each other with bows and arrows. No, they have strange devices that kill from far away without arrows. And take care near their strange iron horses they use to travel. They travel faster than any natural beast ought to, and ignore the strength of the bow and arrow. Best if you avoid their cities, my son.”
Rílin: “Tañ yẃäp Góyanimenmu. Be’a li apen. Xavéjalapen tañ yẃäpet bänkasla, do be hyzû bín kuan. Ŝílapen apenset a zansalapen. Be mílulapen bí gaŝ krur̂ûet dexe ẃy kalumla apenmu. Be siŝulapen apenset kótûñla a ítäla. La, lykylapen be’a mönet baes zansalapen róŝó ŝa ítänla. A toroky né lí mu be’a ǵasíaínla zar̂mí baet lykylapen níñgíle. Zaílapen psötar̂ó dexe gölhañ ŝutréla, dexe lhyntíla kótûñmí a ítämí. Ptatí histä tañ yẃäpenet, mävû.”
I imagine a Rílin father telling his son about a culture with more advanced technology (possibly Tosi?). I may do an interlinear gloss but for now, it stands as-is. More to come.
I’ve been updating my maps and geography of Aeniith and decided to try new styles. These are made with Inkarnate.
Regional Map of Izoi: See Full Version here: here
I added rivers, a few lakes, and more features. The fortress of Ad Simel Tī is where Dark Designs takes place. Zūr Chi Lār Na means Tower of Death in Tosi and basically is the watch tower for the western seas, in case any force tried to invade from Keta (which no wants to, but the Tosi are nothing if not paranoid). You can see the eastern island that is shared by the Selupa and the Karkin. The Karkin just get the shit end of the island that are plagued by sandstorms and have fewer resources. 😛
Then, in the Rílin forest, you can see the respective regions where the Ríli went after the Flight (post Tosi invasion), with some fleeing north and building underground cities (the Lunauli) and living in the cold mountainous area, and some (the Sunuli) choosing to stay south and fight the Tosi. There is a steppe between the forest and the desert that is a kind of no man’s land but of course the Tosi claim it.
That chasm south of the mountains is filled with a poisonous gas and the Tosi send their really hated enemies there. It also might be kind of sort of haunted.
Unfinished full map
Still needs fresh water bodies, more placenames, etc. And there’s too much ocean at the bottom of the map, hehe. But, it’s a start. Full view here.
Second section of Crypt of the Mind (I won’t say “chapter”, since I think my chapters would be longer).
All feedback is welcome.
Continue reading “Crypt of the Mind (pt 2)”
In Tosi legend, narēdi (singular narēd /’nare:d/) are fire spirits that seduce zuna (the species that Tosi are) into throwing themselves into lava flows and burning. This is a poem about a narēd. Her name is Sapof (which comes from the Tosi words for “never extinguished”).
her bleeding eyes alight
with fires from ancient earth
weaving around the stones
from within a blistering cavern
hotter than the blinded stretches of the deserts
she claims those who gaze on her fiery glory
a death worthy of a queen
to burn away
in the eyes of the narēd.
More moodboards for places in Aeniith. The Tosi Empire (mostly warm and arid, large, lots of military forts and castles and such, female-ruled society, imperialistic, etc), and the Rílin forests of northern Izoi (same continent mostly): cool, green, good for hiding, and actually toxic to most non-Ríli. The Tosi invaded them anyway for resources but the Ríli will eventually win this long war for their homeland, though not without great cost.