Click for full versions: Version with biome delineations. Version with political boundaries
This is Arcuna, a small very southern continent in Elta (lateral hemisphere of Aeniith). In the first version, you can see political boundaries. The Tosi Empire controls the north, while the south is divided between the Arshi, Kalyu, and Keresn, which are zuna countries except for Keresn, which mostly consists of mixed zuna/amelae people. Keresn was conquered by Arshi, though they were formerly allies of Kalyu. Now Keresn and Arshi are at war with Kalyu. The Tosi Empire has halted its attempt at further expansion for th emoment, since much beyond what they already control is deemed too harsh and frigid to be worth it. They’re focused on the north of Izoi and fighting the Ríli at the moment…
More names will be added when I make them! 🙂
I’ve been updating my maps and geography of Aeniith and decided to try new styles. These are made with Inkarnate.
Regional Map of Izoi: See Full Version here: here
I added rivers, a few lakes, and more features. The fortress of Ad Simel Tī is where Dark Designs takes place. Zūr Chi Lār Na means Tower of Death in Tosi and basically is the watch tower for the western seas, in case any force tried to invade from Keta (which no wants to, but the Tosi are nothing if not paranoid). You can see the eastern island that is shared by the Selupa and the Karkin. The Karkin just get the shit end of the island that are plagued by sandstorms and have fewer resources. 😛
Then, in the Rílin forest, you can see the respective regions where the Ríli went after the Flight (post Tosi invasion), with some fleeing north and building underground cities (the Lunauli) and living in the cold mountainous area, and some (the Sunuli) choosing to stay south and fight the Tosi. There is a steppe between the forest and the desert that is a kind of no man’s land but of course the Tosi claim it.
That chasm south of the mountains is filled with a poisonous gas and the Tosi send their really hated enemies there. It also might be kind of sort of haunted.
Unfinished full map
Still needs fresh water bodies, more placenames, etc. And there’s too much ocean at the bottom of the map, hehe. But, it’s a start. Full view here.
Second section of Crypt of the Mind (I won’t say “chapter”, since I think my chapters would be longer).
All feedback is welcome.
Continue reading “Crypt of the Mind (pt 2)”
In Tosi legend, narēdi (singular narēd /’nare:d/) are fire spirits that seduce zuna (the species that Tosi are) into throwing themselves into lava flows and burning. This is a poem about a narēd. Her name is Sapof (which comes from the Tosi words for “never extinguished”).
her bleeding eyes alight
with fires from ancient earth
weaving around the stones
from within a blistering cavern
hotter than the blinded stretches of the deserts
she claims those who gaze on her fiery glory
a death worthy of a queen
to burn away
in the eyes of the narēd.
This is a short story about a Tosi guy named Kel whose older sister Koma decides to leave and join the war with the Ríli. Because Tosi society is a matriarchy, it’s not common for young men to be living on their own (especially in middle class homes like this one), and he feels abandoned by his sister and worried for her safety. Soon, he finds that the strain of being left alone is aggravating some mental problems he’d had in the past. Problems increase for Kel when he starts to discover some unsettling facts about his family’s past, and discovers that his ancestral home may be haunted by secrets unknown, both figuratively, and maybe literally.
Genre will be fantasy/scifi/paranormal with tinges of romance and adventure. Rating is at M for now just to be safe. Nothing to warrant the rating so far though. CWs for mental illness, mild violence, mentions of death, mild sexual themes, and paranormal scariness.
Feedback is welcome if you feel like reading!
Continue reading “WIP: Crypt of the Mind”
This time for the Karkin (on Karkin Island, which they partially share with the Selupa), and Selupava, the land of the aforementioned Selupa. They are both of the zuna race but they are very different. The Selupa are probably the most technologically advanced group in Aeniith, having invented the steam engine and an early version of muskets, as well as currently toying with designs for simple underwater suits/masks (gasp). Their government is very secretive however, and all of their tech is a tightly guarded secret as well.
The Karkin have seven city-states ruled by different clans that are usually at war with each other. Beyond the cities, the land is rather lawless. Anarchy reigns in many places, and life is very tough. The central part of Karkin Island is also less resource-rich than the Selupa-owned regions, and most people struggle to survive. It is a harsh life amongst the Karkin.