Nations of Keta
The history of the nations in Keta is a complex story. In the past, the southern continent of Quarios was divided into several discrete countries, the largest of which were Gotêvi (whence the language Gotêvi/Gotevian) and Lomilin (whence the sister language of Gotêvi, Lomi). Eventually many of the other smaller countries were subsumed by either Gotêvi or Lomilin, although there were some notable exceptions in the south of the continent such as the Teg and the Phul people, who still maintain sovereign nations to this day.
At a certain point, the two countries of Gotêvi and Lomilin merged into one country, called just Quarios (after the continent). All the territories that both Gotêvi and Lomilin had in Ei now became the combined territories of Quarios (the country). However, throughout Ei, there were and continued to be many small nations that were independent countries as well. They historically had rather testy relations with each other over time, and this tendency continued into the time in which Quarios existed as a single state. Many of the Bae people lived throughout Ei, in some of the more isolated places where Amelae peoples did not frequent. Some Bae of Ei are nomadic and some have permanent settlements and cities.
Nations of Elta
The nations of Elta consist of many countries of Amelae and Zuna, as well as the one Rílin nation. The Ríli live in northern Izoi surrounded by dense forests that include many poisonous flora and fauna that are endemic to their territories. The Tosi empire spreads out to the south from there. The heart of the Tosi homeland lies to the south of the central mountain cluster of Izoi, in the more arid regions and grasslands. As the Tosi empire expanded, it needed more and more resources to support its growing size, leading the Tosi to expand even more—often in the form of warfare and taking the natural resources of other peoples in lands outside their territory. This was the case with the Ríli, and was the impetus to the decades-long war between the Ríli and the Tosi.
The Selupa (whose language is called Seloi) are some of the most technologically advanced peoples of Aeniith, although they fiercely guard their secrets with a shadowy and mysterious centralized government. Most of Aeniith has not crossed the boundaries of industrialization in any sort of way, but the Selupa have invented the steam engine, though they guard it so well that their neighbors (namely the Tosi and Karkin) cannot grasp what exactly they have created. In the various warfare activities that the Selupa have engaged in (which are few and far between), leftover broken parts of Selupa tech have been scavenged by their enemies (as well as by others), but no one has managed to understand or backward-engineer any of their machines. Rumors have spread of strange underwater vessels, explosives, biological weapons, steam-powered machines, and mechanical weapons that confuse and frighten any who would threaten the Selupa. For these reasons, as well as due to their highly secretive ways, the Selupa have managed to avoid open conflict while residing in one of the most infamously war-torn parts of Aeniith.
Another notable group of Elta is the Karkin people. They are also a group of Zuna species people, living near the Selupa on the eastern island off the coast of Izoi. They have a very divided society, having a few cities with centralized governments consisting of a number of ruling clans. The different clans have greater or lesser presence in each city, and their influence determines the way each city is ruled. Outside of the cities, however, the people tend to be nomadic and live in a state of lawlessness to different degrees. They are marginalized to the extreme and tend to live very hard and short lives. Crime is high and social woes are many. These people living outside of cities are called the Kaitoxkita, and they have given the Karkin people a reputation for being crazed, uncivilized, violent, unpredictable, and chaotic. They tend to have more or less neutral to positive relations with the Selupa, and their proximity to them has ended up keeping them from being caught in many conflicts with the rather dangerous Tosi.